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Ready to fight with someone else ???


Unless 1 week, because in map Dota 6.63 have many bugs, epecially in Armlet and phase boots. So They have release a new Map again. That`s map Dota 6.63b. In Map Dota 6.63b have some changelogs or bug fixes. Important ! you must install Dota Patch 1.24b first to play this map. Check this out :

* Armlet recipe now changed to include Quarterstaff instead of Blades of Attack (bonuses and total price unaffected)
* Fixed Wrath of Nature from targeting couriers
* Fixed a bug with Spirit Bear's entangle and overgrowth
* Fixed Heart icon on the endgame scoreboard
* Undid a couple of the fun names recently added
* Fixed a rare abuse that could cause other users performance to drop


So if you want to have this map, you just klik link below :



Map Dota 6.63 changelogs

Diposkan oleh Dandy pHu | 00:00

In Map Dota 6.63 post, i even said that in this map many changelogs. So i`ll post the changelogs in Map Dota 6.63 in here. Check this out :

Anti-Mage
- Mana Void AoE increased from 275 to 325
- Strength changed from 16 +1.5 to 20 +1.2

Axe
- Battle Hunger duration reduced from 10/15/20/25 to 10/13/16/19 and increased damage to keep the same total damage output

Bane Elemental
- Fiend's Grip manacost increased from 100/175/250 to 200/300/400

Batrider
- Reduced base damage from 64-70 to 48-52
- Sticky Napalm fixed from doing a higher constant slow instead of stacking and starting lower
- Sticky Napalm manacost increased from 15 to 20

Blood Seeker
- Base armor reduced by 2 points

Bone Fletcher
- Strafe changed from 50/60/70/80 AS for 10 seconds to 90 AS for 4/6/8/10 seconds

Bounty Hunter
- Imported a custom model for him that has his selection box fixed

Bristleback
- Warpath's attack speed increase changed to bonus damage (10/20/30 base with 4/8/12 bonus per stack)

Broodmother
- Insatiable Hunger lifesteal increased from 40/55/70% to 40/60/80%
- Insatiable Hunger duration increased from 12 to 14 seconds

Centaur Warchief
-Double Edge manacost removed
-Double Edge can no longer cause a suicide

Chaos Knight
- Phantasm cooldown decreased from 180 to 180/160/140

Clockwerk
- Rocket Flare vision reduced from 5/10/15/20 to 10 seconds
- Battery Assault damage reduced from 20/40/60/80 to 10/30/50/70

Dark Seer
- Ion Shell manacost increased from 60/80/100/120 to 70/90/110/130
- Wall of Replica no longer replicates allies
- Wall of Replica now deals 125 damage each time it affects an enemy hero
- Wall of Replica illusions damage improved from 35% to 60%

Drow Ranger
- Attack range increased from 600 to 625

Earthshaker
- Echo Slam now deals half bonus damage from corpses instead of full

Enchantress
- Strength growth decreased from 2.0 to 1.0

Furion
- Teleportation cooldown from 60/50/40/30 to 50/40/30/20
- Wrath of Nature now has a global cast range

Huskar
- Berserker's Blood stacking cap of attack speed and damage removed

Juggernaut
- Healing Ward cooldown reduced from 75 to 60

Keeper of the Light
- Illuminate max range is now constant at all levels

Lanaya
- Strength growth increased from 1.7 to 2.1

Lich
- Movement speed increased by 10

Lina Inverse
- Base intelligence increased by 5 points and reduced base damage by 5 (total attack damage unchanged)

Lone Druid
- Spirit Bear's entangle no longer prevents the target from attacking
- Spirit Bear's entangle damage increased from 40/sec to 60/sec

Lord of Avernus
- Death Coil cast range reduced from 600 to 300

Luna
- Lucent Beam now has a constant 0.6 ministun instead of 0.01/0.1/0.3/0.6

Magnataur
- Empower cooldown reduced from 12 to 7 seconds
- Reverse Polarity duration increased from 2/3/4 to 2.5/3.25/4

Morphling
- Morph's passive Agility and Strength bonus removed

Naga Siren
- Mirror Image illusion count changed from 1/2/3/3 images to a constant 3
- Mirror Image illusion damage taken changed from 300% to 600/500/400/300%
- Mirror Image illusion damaged dealt changed from 15/30/30/45% to 30/35/40/45%

Nerubian Assassin
- Mana Burn reworked

Nerubian Weaver
- Base damage increased by 5 points
- Geminate attack now works against towers

Nightstalker
- Void now slows for 2 seconds during daytime

Pandarean Brewmaster
- Fire Panda now has maximum movement speed

Phantom Assassin
- Stifling Dagger cooldown reduced from 10 to 8 seconds

Phantom Lancer
- Juxtapose image lifetime increased from 15 to 20 seconds

Priestess of the Moon
- Starfall random chance to hit in 600-900 range removed

Puck
- Illusory Orb manacost increased by 25, Ethereal Jaunt manacost (25) removed

Pugna
- Nether Ward's Mana Flare cooldown removed (was 0.75)

Queen of Pain
- Shadow Strike cooldown decreased to 20/17/14/11
- Scream of Pain cooldown decreased from 10 to 7 seconds

Razor
- Base strength increased from 17 to 21

Rexxar
- Greater Hawk's invisbility increased from 4 to 6 seconds duration

Rhasta
- Mass Serpent Wards cooldown increased from 100/80/60 to 110

Rooftrellen
- Attack range changed from 100 to 128

Sand King
- Sand Storm cooldown from 40/35/30/25 to 40/30/20/10

Silencer
- Curse of the Silent duration changed from 2/4/6/8 to 5/6/7/8
- Curse of the Silent damage/burn reduced from 50/25 hp/mp to 20/10, 30/15, 40/20 and 50/25.
- Curse of the Silent cooldown reduced from 20 to 14
- Curse of the Silent manacost decreased from 105/115/125/135 to 75/95/115/135

Sniper
- Shrapnel cast range increased by 300

Sven
- Base agility increased from 16 to 21

Tauren Chieftain
- Ancestral Spirit cast range decreased from 1500 to 1000
- Earth Splitter AoE decreased
- Earth Splitter cooldown increased from 90/75/60 to a constant 100

Tiny
- Toss cooldown decreased from 15 to 10 seconds
- Craggy Exterior armor decreased by 1

Troll Warlord
- Battle Trance attack speed bonus increased from 60/80/100 to 60/100/140

Undying
- Dying plagued units heal reduced from 12%/3% on heroes/creeps to 6%/2%
- Tombstone armor reduced from 10 to 4

Ursa Warrior
- Fury Swipes damage increased from 6/12/18/24 -> 10/15/20/25

Viper
- Movement speed decreased by 10

Witch Doctor
- Voodoo Restoration initial activation manacost reduced from 50/75/100/125 to 25/50/75/100
- Paralyzing Casks manacost rescaled from 140 to 110/120/130/140

Zeus
- Agility decreased from 15 + 1.7 to 11 + 1.2


Blood Stone
- Charge bonus and acquisition reworked


Boots of Travel
- Movement speed increased from 90 to 95

Dagon
- Manacost reduced from 245/225/205/185/165 -> 180/160/140/120/100

Eul's Scepter
- Movement bonus increased from 20 to 25
- Now requires a sobi mask instead of a Robe of the Magi (100% Mana regen -> 125%, 16 Int->10 Int, 125 cheaper recipe).

Energy Booster
- Now available for purchase in the side shops

Force Staff
- Manacost decreased from 100 to 25
- Cooldown decreased from 30 to 25

Heart of Tarrasque
- Regenerates only while you are out of combat (haven't taken damage from player units for 10 seconds)
- Regeneration increased from 1% to 2%

Kelen's Dagger
- Cooldown decreased from 18 to 14

Khadgar's Pipe of Insight
- Recipe uses Headdress of Rejuvenation instead of Buckler. Loses armor bonus.
- Can no longer affect the same unit more than once every 50 seconds

Mask of Madness
- Increased attack speed from 75 to 100
- Increased move speed from 15% to 20%
- Increased damage taken from 20% to 30%,
- Amplified damage happens as you take the damage once again

Magic Wand
- Recipe cost increased from 125 to 150

Mjollnir
- Recipe changed from Eaglehorn to Hyperstone, bonuses adjusted

Orchid Malevolence
- Reduced manacost from 200 to 100

Phase Boots
- Recipe and bonuses reworked

Power Treads
- Recipe and bonuses reworked



* New Loadscreen by Kunkka
* Implemented HCL protocol for game hosting bots to control game modes
* Spanish and German (re-released) languages now available

* A message is now displayed when a hero buys back
* Added -int command to see how much Intelligence you have stolen with Silencer
* Clarity Potion now uses a unit targeting system
* Cooldown added to disassemble to prevent some abuses
* Day and Night cycle is synchronized across all game modes now
* Glyph cooldown is now reset on initial creep spawn
* Lag when picking Huskar decreased
* Weaver's attack range buffer increased to prevent misfires on Geminate Attack
* Window for killstreak sounds increased (double, triple, ultra and rampage) from 13.5 to 18 seconds

* Improved Aghanim's Scepter tooltip
* Changed granite golem's color (12095)
* Corrected various typos and misc inconsistencies
* Corrected PotM leap tooltip
* Corrected Circle selection height on Bat Rider
* Removed the visual effect zombies received when targeting low hp targets
* Removed Plague visual effect on non-hero units to help reduce visual clutter
* Added visual animation on Raxes 7 seconds before new creeps spawn (16268)
* Added a lot more fun names (5464)
* Added a visual effect to reveal the aoe for Dark Rift (21115)
* Added visual indicator when you gain a strength point with Flesh Heap (18010)
* Added a new visual effect for Land Mine explosions (9043)
* Added a new visual effect for Mystic Snake (PGRUnexpected)
* Added a sound effect to Mystic Snake
* Added a new icon for Mystic Snake (9868)
* Added a new icon for Natural Order (5462)
* Added a new aura for Natural Order (5467)
* Added Natural Order aura on TC's spirit
* Added a new icon for Power Shot
* Added a new icon for Repel (8875)
* Added a new animation for Storm Bolt (13541)
* Added a new icon for Split Shot (9868)
* Added a new icon for Stone Gaze (9868)
* Added a new icon for Tidebringer



* Fixed more bugs with sticky napalm
* Fixed Tangos, Bottle and Magic Stick/Wand from triggering last word
* Fixed Vladmir's damage aura having smaller AoE than the lifesteal aura
* Fixed Euls movement bonus not getting set correctly if you buy any boot items after euls
* Added an optimized version of the Dark Rift effect to improve performance (PGRu-Unexpect3D)
* Fixed Eyes in the Forest no longer scaling as it used to before the recent change
* Fixed Cranium Basher shop hotkey conflicting with Manta Style
* Fixed a bug with triggering illuminate while in spirit form very near the end of its duration
* Fixed Fissure to be properly interrupted if the user cancels the action or gets disabled before cast point is reached


Yeess, finally Map Dota 6.63 has been released...!!! This map contain bug fixes and many balanced. And in Map Dota 6.63 has New Loadscreen !!! IMPORTANT, if you want to play this map, you must use Dota Patch 1.24b.

Here i quote some explanation from IceFrogBlog :


The map has just been released. We have a new changelog system that should make it easier to see the changes made. It is available here. I hope you guys enjoy the patch. There are some things that might take some time to get used to, but hopefully it improves your gameplay experience in the long run. As always, feel free to give your feedback. The surprise I mentioned previously on my blog was a new loading screen by Kunkka. He will make a new thread here with a desktop version of the image as soon as he can.

As ussual, every new Map have changelogs. Because changelogs in the map 6.63 is very much, so I made the changelogs in the next posting.


If you want to have this map, you just klik link below :


New Loadscreen Map Dota 6.63

Diposkan oleh Dandy pHu | 09:46

i ever said in Map Dota 6.63 post, that in Map dota 6.63 has a New LoadScreen.. Here is preview of new Load Screen in Map Dota 6.63. But remember, if you want to play Map Dota 6.63, you must have Dota Patch 1.24b first !... With no wait long, Check this out !!!





Don`t forget to download Map Dota 6.62 AI too :D

Map Dota 6.63 will be Released

Diposkan oleh Dandy pHu | 00:01

Map Dota 6.63 will be released !!! have many changelogs news and update. After Map Dota 6.62 revealed with Dota Patch 1.24b, what`s new in map dota 6.63 ?? I got footage of what is said by IceFrog in PlayDota forums that Map Dota 6.63 likely consist of several balance.

"I am still actively working on the next balance patch. The first thing I started on a couple of weeks ago (after we were finally done with 6.62/1.24) was experimenting with a bunch of different item changes (heart, bloodstone, treads, phase boots, pipe and many more). No changes are set in stone yet though, since they all revolve around each other in many ways, so naturally some items will get changes and some won't. There are also lots of different balance tweaks for heroes. I think it is shaping up to be a nice gameplay update overall though.

I may end up releasing 6.63 with a bunch of balance improvements sooner and then follow up with another patch for some more adjustments, depending on how things go during the next week or two.

There will also be a nice surprise for everyone in 6.63"

Wow! What kind of surprise await us on Dota 6.63 ^^? I'm curious..

Well, at least after several months we've been busy with the new patch, now we can hope for new content/changes :)

This post will be the place for updating information regarding Dota 6.63. If you have any information about Dota-Allstars 6.63 or even Dota 6.63 Beta, feel free to drop it here ;) Any IceFrog updates about Dota 6.63 also will be placed here. Until then, share your wish about Dota 6.63 ;)


Do you still remember that in post map dota 6.61b AI, i`ll promise that if the Map Dota 6.62 AI release, i`ll post here. Now i keep my promise. Indogamers finally release Map Dota 6.62 AI. But you must install Dota Patch 1.24b first..

This is i quote from BuffMePlz said on Map Dota 6.62 AI :


First release, updated to 6.62 and 1.24 compliant. Note that this is v0.21, and there will be bugs.

Some abilities are not working for bots yet (they learn them but don't use them), and this is expected and will be addressed in future versions.

The following game modes have been disabled for now:
-vr, -rv, -rd, -cd, -cm, -lm, -xl

The following game commands have been disabled for now:
-afk, -kickafk, -ah, -switch, -fun

Please report bugs to me.

Things that are bugs:
-Crashes with reproducible reasons
-Abilities/items not working as expected (for players or bots)

Things that are not bugs:
-Bots not using certain abilities
-Bots being too strong/weak/cheating. They do that.

Thanks to Overflow_GR for his help on this version.

Enjoy!


So if you want to have this map, you just klik link below :




IMPORTANT!!
This map is only work with Dota Patch 1.24b. So if you use Patch 1.23 below, this map don`t work!
If you want to download more faster with ziddu, you can register here first !